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Post by logan9a on Mar 21, 2018 17:43:19 GMT
Seems reasonable. I agree that the "object bridge" idea has some serious game balance questions. I didn't think they were insurmountable. Depends on what you like. Where is "single [weapon] trick" in that chain? Off to the side like before? The longer the explanation, the worse the spell/power. Yes, single weapon trick can be picked up as normal - the first couple links of the chain would actually look like: Sword Trick -> simple pocket -> extra sword trick -> | | weapon trick Hence, if you critted sword trick, you could have your choice between 'simple pocket' or 'weapon trick'. Eventually, your spell list would read: Sword trick Ax trick Steak knife trick Fork trick Spoon trick Simple pocket (etc)
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Post by Fantômas on Mar 22, 2018 7:27:20 GMT
To clarify what you mean by extra sword trick & extra weapon trick -
Extra sword trick - cast & store two swords Extra Weapon trick - cast and store two weapons
OR
After casting a basic trick (be it, sword, dagger etc) cast extra sword trick to put a sword away in addition to what you had away.
OR... something else....
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Post by logan9a on Mar 22, 2018 9:46:26 GMT
To clarify what you mean by extra sword trick & extra weapon trick - Extra sword trick - cast & store two swords Extra Weapon trick - cast and store two weapons OR After casting a basic trick (be it, sword, dagger etc) cast extra sword trick to put a sword away in addition to what you had away. OR... something else.... Cast sword trick. You now have one sword stored. Cast extra sword trick. You now have two swords stored. Assuming success. ++++ You cast sword trick. You now have a sword hidden. You cast extra weapon trick. You now have a dagger hidden. This is my intent though I need to get help coming up with better phrasing.
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