PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Jan 26, 2019 17:39:52 GMT
@pete: am I correct in understanding that this line of the code {{#rollBetween() Rolled 1 crit}} means you Crit whenever you roll a 1 or a crit depending on your skill? Because if that's the case, are there not situations in which rolling a 1 does not equal a crit? Like if you have a skill of 9, a 1 is just a normal success?
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Post by Fantômas on Jan 27, 2019 10:37:29 GMT
@pete: am I correct in understanding that this line of the code {{#rollBetween() Rolled 1 crit}} means you Crit whenever you roll a 1 or a crit depending on your skill? Because if that's the case, are there not situations in which rolling a 1 does not equal a crit? Like if you have a skill of 9, a 1 is just a normal success? Yup, that's correct. Need to go back and see if it works with a '0' instead of a '1'
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Jan 27, 2019 10:58:48 GMT
I'll work on it as well.
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Post by Fantômas on Jan 27, 2019 11:50:16 GMT
Have the willx5 working on a new roll template. showing if the roll is By One, By Two etc. Haven't done the others yet, waiting on answer to my question in the rules thread as this will affect all the calcs. (IF you want to look at the changes, google drive, 20190127 Pete ataw.css and 20190127 Pete ataw.html files. Currently have template display all calc results for debug purposes)
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Jan 27, 2019 12:00:39 GMT
Ha ha that's so funny as I just literally did the same thing. I'll just use yours though. Probably better than the mess I made.
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Post by Fantômas on Jan 27, 2019 12:10:51 GMT
Ha ha that's so funny as I just literally did the same thing. I'll just use yours though. Probably better than the mess I made. No Necessarily Have a compare and see if we did it differently.
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Post by logan9a on Jan 27, 2019 13:17:01 GMT
"Haven't done the others yet, waiting on answer to my question in the rules thread as this will affect all the calcs."
hUH? What? What is the rules question?
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Jan 27, 2019 19:07:56 GMT
So basically we can use exactly the same template for that as well, Pete.
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Post by Fantômas on Jan 27, 2019 22:48:35 GMT
So basically we can use exactly the same template for that as well, Pete. Not quite. Stat rolls results are more often framed as stat by x. Eg Make a will by 5 roll, lower is better - I got a will by 2 result. ( healing when resting being a prime example)
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Jan 27, 2019 22:55:36 GMT
Right. So we would need a X1-X5 roll and then a "open-ended" roll which just tells you how many (if any) by x you got.
The problem is fitting them all in. Right now, 5 buttons fit perfectly. I wonder… We can make the X1 roll have a drop-down box which lets you change it to a "open-ended" roll. I wonder if that's possible. I know you can do drop-down boxes to select various things but I don't know to what extent. I'll need to do some research on that.
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Post by Fantômas on Jan 27, 2019 23:52:49 GMT
The statx5 would be used for a lower is better style roll
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Jan 28, 2019 1:34:51 GMT
Sure. That works. As you've already done the code, I'll have a look at it tomorrow when I get up. It's probably good to go then.
A few other things I need to change as well… Minor things like Jury Rig being bolded instead of Jump and the text box for animal handling & training not fitting all the way… Also need to restyle the Spells & Equipment sections a bit as things can get a little cluttered after you add a bunch of stuff which makes it a bit difficult to see. Then I just need to add the Roll template to Spells and (I think) we're done. Well, that and the text getting displaced on some Skill results. No idea how to fix that one right now.
Any other things that need doing?
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Post by Fantômas on Jan 28, 2019 3:37:27 GMT
I was thinking another tab with boxes for Aclimatised Locations, People that will do things for you/you have favours with (can’t recall what it’s actually called. Sitting in the car at the airport atm so don’t have char sheet in front of me).Say two boxes next to each other (see the last part of the Call of Cthulhu char sheet with the write in boxes for size I was thinking. And perhaps a larger box below those for miscellaneous notes.
I might have a mess about this arvo when back home.
The stuff not bolded correctly was probably me when I redid the skills.
I was also thinking about how spells could be laid out to allow for those who have lots. Maybe have expandable sections like the skills have. Possibly allow them to be named. People can then split them up how they wish. Eg if have most/all the spells of a particular tree put them in their own section or a couple of trees in a section. Assuming this can be done without causing people to loose the info they’ve already put onto the current char sheets.
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Jan 28, 2019 12:15:57 GMT
Boxes for locations etc not a problem at all. I'll have a look at the character sheet you mentioned to get an idea of how to design it.
Spells on the other hand… Theoretically, you can add your own sections like you mentioned. The only problem is… Well actually… Hmm I'll experiment with it a bit. I don't think it will break what you already have written… I'll see.
Right now I just want to get the Stats roll template sorted and fix those minor bugs. Then I'll work on the rest. Let me know what you're working on so we don't end up doing the same things again.
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Jan 28, 2019 15:50:12 GMT
Stat rolls are done. Fixed a few other minor things. I'll work on the other things later.
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