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Post by logan9a on Feb 5, 2020 14:31:15 GMT
The more specialized of skill you have, the more your actual skill shows up and the less negatives you have when making something.
Specialized crafters attempting to make something not in their field get the word 'shitty' applied to what they make or it gets knocked down in quality.
Because we aren't dealing with armor/HP of items (tedious as fuck) it is mostly for the value and aesthetics.
Example:
Someone has smithing. They want to make a sword. They will be making 'shitty swords'.
Example 2:
Someone has 'sword making'. They want to make nails. They will be making 'shitty nails'.
Also, a critical means 'really well for someone of your skill level'.
Example:
A hobbyist sword maker gets a crit on making their sword - it's a GREAT sword - for a hobbyist sword maker to churn out.
Totally different from an expert or master getting a crit.
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Feb 5, 2020 17:54:11 GMT
The only problem I have with crafting is that it takes up yet more of your skillwhoring. It would be nice to have a separate thing for crafting from skillwhoring.
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Post by logan9a on Feb 5, 2020 21:13:19 GMT
Ah, hell no. Make difficult choices.
Plus, it may slow down all the 'gain ultimate power in the universe' stuff for a bit of armor making.
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Feb 5, 2020 22:10:58 GMT
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