PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
|
Post by PotatoJedi on Feb 11, 2020 22:54:06 GMT
Sense Emotion (Creature)
Casting Time: 1 Round Range: 10m Duration: Instantaneous MP Cost: 2
You detect the most prevalent emotional state of the creature, for example: happy, sad, angry, scared, disgusted, excited, etc. If the creature has no emotions or is somehow suppressing them, all you get is "neutral".
|
|
|
Post by logan9a on Mar 7, 2020 16:06:20 GMT
Not seeing the point of this one at all.
|
|
PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
|
Post by PotatoJedi on Mar 7, 2020 18:27:03 GMT
Could be useful to know how to approach someone if you already know what they are feeling. If they are sad, you may approach them differently than you would if they are angry. If it's some random creature, which you obviously don't know how to communicate with, this will also give you a basic emotional state so you may potentially know how to approach/react to them. It may also give you a clue as to why the crazy daemon guy is laughing while you're attacking him. Oh, he's happy? Well that ain't right.
|
|
|
Post by logan9a on Mar 8, 2020 13:00:46 GMT
Not loving this one.
|
|