Post by logan9a on Jan 29, 2019 19:27:08 GMT
NULLIFICATION
[Idea for other nullifications - nullify other trees in particular - like just the plant tree, etc.]
Invisibility Nullification -> Teleportation Nullification -> Summoned Creature Nullification -> Intangibility Nullification -> Undead Nullification -> Elemental Nullification -> Immunity Nullification
-> Magic Item Nullification -> Casting Nullification -> Healing Nullification
Contents
Rank One
Rank Two
Rank Three
Rank Four
Rank Five
Rank Six
Rank Seven
Rank Eight
Rank Nine
Rank Ten
Spell Descriptions
Rank One
Invisibility Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
Any creature which is invisible, whether from an item, spell or natural ability becomes visible when within the radius. The creature which was invisible knows they have become visible. Note this spell does not counter stealth skill. Anyone who loses their invisibility or attempts to use an invisibility effect within the field knows precisely who is blocking them. They will often attempt to either get out of that field or kill the one doing it. Should the caster be killed, the nullification field drops immediately. The creatures getting nullified get no roll to resist. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’. AOE moves with caster.
Rank Two
Teleportation Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
Whether from an item, spell or natural ability no one is able to teleport while within the radius of this spell. Note that the caster is effected by the spell as well. Anyone attempting to do a forbidden action within the field knows precisely who is blocking them. They will often attempt to either get out of that field or kill the one doing it. Should the caster be killed, the nullification field drops immediately. The creatures getting nullified get no roll to resist. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’.
Rank Three
Summoned Creature Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
Any summoned creatures within the radius take d6 damage per round. Any taking this damage will usually either seek to escape or kill the one with this field as soon as possible. Note that the caster is effected by the spell as well. Anyone attempting to do a forbidden action within the field knows precisely who is blocking them. They will often attempt to either get out of that field or kill the one doing it. Should the caster be killed, the Nullification fields drop immediately. The creatures getting negated get no roll to resist getting negated. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’.
Rank Four
Intangibility Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
Whether from an item, spell or natural ability no one is able to remain in incorporeal or intangible form while within the radius of this spell. Note that the caster is effected by the spell as well. Anyone attempting to do a forbidden action within the field knows precisely who is blocking them. They will often attempt to either get out of that field or kill the one doing it. Should the caster be killed, the nullification field drops immediately. The creatures getting nullified get no roll to resist. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’.
Rank Five
Undead Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
Any undead within the radius take d6 damage per round. Any taking this damage will usually either seek to escape or kill the one who cast this spell as soon as possible. Should the caster be killed, the Nullification fields drop immediately. The creatures getting negated get no roll to resist getting negated. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’.
Rank Six
Elemental Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
This causes all ongoing elemental magic (earth, air, fire, water) - limited to direct damage or additional damage (or damage flavor) on weapons - to stop working when it enters within a five meter radius around the caster. Any bonuses gained from the spells (example - armor, increase to damage, flavor, secondary effects, etc) are lost. This works on both ongoing spells as well as permanently enchanted items. Also, no spells using those elements may be cast within that zone while this spell is running. Note that the caster is effected by the spell as well. Anyone attempting to do a forbidden action within the field knows precisely who is blocking them. They will often attempt to either get out of that field or kill the one doing it. Should the caster be killed, the nullification field drops immediately. The creatures getting nullified get no roll to resist. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’.
Rank Seven
Immunity Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
Any creatures within the radius of the caster that are ‘magic only to hit’ (or require some sort of specialized weapon, type of weapon, metal, etc) are suddenly stripped of that immunity - including the caster if they had a similar power. The creatures will often attempt to either get out of that field or kill the one who cast this spell. Should the caster be killed, the nullification field drops immediately. The creatures getting nullified get no roll to resist. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’.
Rank Eight
Magic Item Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
No magic items - including any of the caster - within the radius work for the duration of the spell unless moved out of the radius. Anyone with a magic item which has been nullified knows precisely who nullified their items. Should the caster be killed, the Nullification fields drop immediately. The creatures getting negated get no roll to resist getting negated.
Rank Nine
Casting Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
Nobody - including the caster - may cast any spell within the radius of this spell. This spell has no effect upon already running magic nor of magic items. Note that the caster is effected by the spell as well. Anyone attempting to do a forbidden action within the field knows precisely who is blocking them. They will often attempt to either get out of that field or kill the one doing it. Should the caster be killed, the nullification field drops immediately. The creatures getting nullified get no roll to resist. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’.
Rank Ten
Healing Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
No healing or regeneration from an item, spell or natural ability (including ‘Highlander’) may take place within this radius. Note that the caster is effected by the spell as well. Anyone attempting to do a forbidden action within the field knows precisely who is blocking them. They will often attempt to either get out of that field or kill the one doing it. Should the caster be killed, the nullification field drops immediately. The creatures getting nullified get no roll to resist. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’.
[Idea for other nullifications - nullify other trees in particular - like just the plant tree, etc.]
Invisibility Nullification -> Teleportation Nullification -> Summoned Creature Nullification -> Intangibility Nullification -> Undead Nullification -> Elemental Nullification -> Immunity Nullification
-> Magic Item Nullification -> Casting Nullification -> Healing Nullification
Contents
Rank One
Rank Two
Rank Three
Rank Four
Rank Five
Rank Six
Rank Seven
Rank Eight
Rank Nine
Rank Ten
Spell Descriptions
Rank One
Invisibility Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
Any creature which is invisible, whether from an item, spell or natural ability becomes visible when within the radius. The creature which was invisible knows they have become visible. Note this spell does not counter stealth skill. Anyone who loses their invisibility or attempts to use an invisibility effect within the field knows precisely who is blocking them. They will often attempt to either get out of that field or kill the one doing it. Should the caster be killed, the nullification field drops immediately. The creatures getting nullified get no roll to resist. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’. AOE moves with caster.
Rank Two
Teleportation Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
Whether from an item, spell or natural ability no one is able to teleport while within the radius of this spell. Note that the caster is effected by the spell as well. Anyone attempting to do a forbidden action within the field knows precisely who is blocking them. They will often attempt to either get out of that field or kill the one doing it. Should the caster be killed, the nullification field drops immediately. The creatures getting nullified get no roll to resist. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’.
Rank Three
Summoned Creature Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
Any summoned creatures within the radius take d6 damage per round. Any taking this damage will usually either seek to escape or kill the one with this field as soon as possible. Note that the caster is effected by the spell as well. Anyone attempting to do a forbidden action within the field knows precisely who is blocking them. They will often attempt to either get out of that field or kill the one doing it. Should the caster be killed, the Nullification fields drop immediately. The creatures getting negated get no roll to resist getting negated. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’.
Rank Four
Intangibility Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
Whether from an item, spell or natural ability no one is able to remain in incorporeal or intangible form while within the radius of this spell. Note that the caster is effected by the spell as well. Anyone attempting to do a forbidden action within the field knows precisely who is blocking them. They will often attempt to either get out of that field or kill the one doing it. Should the caster be killed, the nullification field drops immediately. The creatures getting nullified get no roll to resist. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’.
Rank Five
Undead Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
Any undead within the radius take d6 damage per round. Any taking this damage will usually either seek to escape or kill the one who cast this spell as soon as possible. Should the caster be killed, the Nullification fields drop immediately. The creatures getting negated get no roll to resist getting negated. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’.
Rank Six
Elemental Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
This causes all ongoing elemental magic (earth, air, fire, water) - limited to direct damage or additional damage (or damage flavor) on weapons - to stop working when it enters within a five meter radius around the caster. Any bonuses gained from the spells (example - armor, increase to damage, flavor, secondary effects, etc) are lost. This works on both ongoing spells as well as permanently enchanted items. Also, no spells using those elements may be cast within that zone while this spell is running. Note that the caster is effected by the spell as well. Anyone attempting to do a forbidden action within the field knows precisely who is blocking them. They will often attempt to either get out of that field or kill the one doing it. Should the caster be killed, the nullification field drops immediately. The creatures getting nullified get no roll to resist. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’.
Rank Seven
Immunity Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
Any creatures within the radius of the caster that are ‘magic only to hit’ (or require some sort of specialized weapon, type of weapon, metal, etc) are suddenly stripped of that immunity - including the caster if they had a similar power. The creatures will often attempt to either get out of that field or kill the one who cast this spell. Should the caster be killed, the nullification field drops immediately. The creatures getting nullified get no roll to resist. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’.
Rank Eight
Magic Item Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
No magic items - including any of the caster - within the radius work for the duration of the spell unless moved out of the radius. Anyone with a magic item which has been nullified knows precisely who nullified their items. Should the caster be killed, the Nullification fields drop immediately. The creatures getting negated get no roll to resist getting negated.
Rank Nine
Casting Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
Nobody - including the caster - may cast any spell within the radius of this spell. This spell has no effect upon already running magic nor of magic items. Note that the caster is effected by the spell as well. Anyone attempting to do a forbidden action within the field knows precisely who is blocking them. They will often attempt to either get out of that field or kill the one doing it. Should the caster be killed, the nullification field drops immediately. The creatures getting nullified get no roll to resist. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’.
Rank Ten
Healing Nullification
Casting time: 1 round
Range: Self, 10m radius around
Duration: 120 rounds (10 minutes)
MP cost: 16 MP
No healing or regeneration from an item, spell or natural ability (including ‘Highlander’) may take place within this radius. Note that the caster is effected by the spell as well. Anyone attempting to do a forbidden action within the field knows precisely who is blocking them. They will often attempt to either get out of that field or kill the one doing it. Should the caster be killed, the nullification field drops immediately. The creatures getting nullified get no roll to resist. These spells do not affect ‘Matrix powers’. In the hierarchy of power, magic is well below ‘Matrix’.