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Post by logan9a on Dec 26, 2016 17:59:48 GMT
I've got happy goodies gift basket for the poz suck done.
You don't 'spend' poz - you just accumulate the ones not in your allowable twenty.
Example:
Doyle has 15 poz. He goes on a mission and much happy card play is done. The mission award is 8 poz.
Doyle now has 20 poz with 3 in his 'this better be fucking good, Logan' bucket.
Doyle can't access those three - consider them gone forever.
Doyle goes on another mission. After killing a lot of people without using POZ, Doyle gets a poz award of 8 poz.
Doyle now has 20 poz with 11 in his 'Logan fucking robbed me' bucket.
When Doyle gets up to the first number of 'So what do I fucking get?'. In this case, the first very minor award starts at 25 and no, I'm not going to tell you what you get. I'm waiting for all the whining later.
There are major awards at larger numbers with minor awards (very minor the players will mutter) scattered in as you go.
The minor awards stop just shy of 1000 poz in the "You suck, Logan bucket" and the major awards end after 2000. After that, Logan just keeps robbing your ass and gives you nothing for it.
Hopefully, by the time we get close to that amount, we may have figured out some 'new neat shit that will totally not be worth the poz why can't I just keep the poz jesus you suck Logan' bucket of happiness.
Or not.
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Scott
DORA
(Scott)
*Sigh*
Posts: 1,919
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Post by Scott on Dec 26, 2016 18:12:15 GMT
That makes taking psychic powers...not so appealing, doesn't it?
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Post by logan9a on Dec 26, 2016 19:51:07 GMT
Not sure if those or the spells I've got will make it in to this game in their current form. My guess is 'probably not'.
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Post by bentpaperclip on Dec 27, 2016 14:40:35 GMT
I like this idea - though some kind of randomizer might be fun. Let's say there are three "levels" of awards: Minor Benchmark, Major Benchmark, "Holy Crap You Play A LOT" Benchmark. Have a pool of each, and assign at random when PCs hit those benchmarks. This will prevent the situations where all the players end up with all the same widgets as they progress. [Or have the benchmarks be player selected, like Minor = skill bonus, Major = stat bonus or some such].
This does bring question to "what will POZ do" in this brave new world? I'd assumed it would function the same, but perhaps this isn't so.
I think 2000 is WAAAAY to high, unless you are assigning more POZ per mission. That would be multiple years of heavy gaming - I would worry too much about people going past that.
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Post by logan9a on Dec 27, 2016 16:23:50 GMT
I like this idea - though some kind of randomizer might be fun. Let's say there are three "levels" of awards: Minor Benchmark, Major Benchmark, "Holy Crap You Play A LOT" Benchmark. Have a pool of each, and assign at random when PCs hit those benchmarks. This will prevent the situations where all the players end up with all the same widgets as they progress. [Or have the benchmarks be player selected, like Minor = skill bonus, Major = stat bonus or some such]. This does bring question to "what will POZ do" in this brave new world? I'd assumed it would function the same, but perhaps this isn't so. I think 2000 is WAAAAY to high, unless you are assigning more POZ per mission. That would be multiple years of heavy gaming - I would worry too much about people going past that. Right now I've got something like 50 levels of awards. Yes, I don't expect people to hit 2000 - however if there is one thing I've learned about game design it is to plan way the hell out there. People will sometimes surprise you. As to what POZ will do, I'm thinking pretty much the same - the PC's just have less to deal with. I didn't want to change them around too much because it would only intensify the screams. As to multiple years of heavy gaming - who knows? I'm planning for a future that may or may not come about. I'm going with 'boy scout' be prepared sort of thing here.
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Post by Fantômas on Jan 3, 2017 3:42:40 GMT
May be worth some of us checking old chars to see how high we got with Poz. This may assist in working out if 20 is too high or not high enough and what to set the Logan prizes at.
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Post by bentpaperclip on Jan 3, 2017 11:47:11 GMT
For me, I know that 20 was "Danger!" stop spending POZ on all non-life threatening hazards ASAP. But that was a different campaign, perhaps the next will be cuddlier.
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Post by logan9a on Jan 3, 2017 18:13:02 GMT
What's the opposite of 'cuddlier'?
But I've got stuff worked out for 'death'.
Oh yes.
Evil, evil plans.
/rubs hands
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matchstickman
Agent
Messiah: Will rise again
Creator of and most frequent player of the Heroic Cthulhu Drinking Game
Posts: 2,939
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Post by matchstickman on Jan 5, 2017 18:19:04 GMT
Ulman was certainly the King of Poz, he had every Psychic power and some of them multiple times (which cost 10 more poz than the last time they were bought, so 10, 20, 30 etc). His Poz was about 120 when we stopped playing. He had been on just shy of a big round number of missions, I can't remember if it was 150 or 250 but it was definitely one of those two "milestone-esq" numbers.
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Post by Fantômas on Jan 6, 2017 4:22:50 GMT
Joshua Mackay finished with 51 poz. I think I spent mine a bit more freely. I suspect on things such as trying to raise some of my high skills (to improve crit chances) and some of the more unusual skills such are the higher form of magic that came into the game. Eg I had Control raw magic at 61%, channelling 72%, Magic sight 91% etc. Also had gotten Mozie to 101% Can't recall if we could spend poz on raising contact favours. I had quite a few of those & some were quite high
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matchstickman
Agent
Messiah: Will rise again
Creator of and most frequent player of the Heroic Cthulhu Drinking Game
Posts: 2,939
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Post by matchstickman on Jan 6, 2017 11:55:33 GMT
No, no Poz spends on favours.
Question Logan, do you have rewards for people who don't want a specific thing? e.g. is 25 Poz reward was "a spell" and you wanted to play a character who was vehemently anti-magic do you have an alternative reward for them?
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Post by logan9a on Jan 6, 2017 14:45:43 GMT
No, no Poz spends on favours. Question Logan, do you have rewards for people who don't want a specific thing? e.g. is 25 Poz reward was "a spell" and you wanted to play a character who was vehemently anti-magic do you have an alternative reward for them? Can't really answer this without giving any spoilers but I would say that if someone is anti-magic and given spells, they don't have to use spells. Would that mean in essence their poz are being pissed into the void never to return? Yes. Am I OK with that? Yes. Totally. But I will say that there are more than one type of reward in the 'where the fuck did my poz go damn you Logan' game. More rewards may be added in the future as well should Logan's brain expand.
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Post by logan9a on Jan 7, 2017 1:49:38 GMT
Also, dealing with what Match asked earlier -
My current plan is:
When people get to the level where they get - oh lets call it a random prize box - then they will be rolling for what's in that random prize box, so to speak.
No -that's really fucking cagey. Let me start again.
At some point, the PC's are going to get something in the same manner they received psychic powers. Just like psychic powers, you can spend a poz (keep in mind, you've only got 20 - less for the mission if you're not liking your prize) to get a reroll.
I'm going to give an absolute rubbish bit of help - pretty much the title - and the PC will figure out if they want to keep it based on that 'not enough information to make an informed decision'.
As the game goes on, the PC's (and anyone presumably listening to or watching the show) will learn more about 'what's in the box' and will figure out if they want to spend a poz or not.
In other words, if Pete got screwed by getting a power that everyone now considers much more inferior to some other power then that person can spend some poz to try to roll something different.
There aren't that many ...prize boxes... at this time but the players don't actually get that many either. Of those type of prize boxes.
Fuck it.
You are going to learn more about the system and the world as you play. This is my 2AM post! Woot!
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Post by logan9a on Jan 7, 2017 17:29:11 GMT
In other words, if Pete got screwed by getting a power that everyone now considers much more inferior to some other power then that person can spend some poz to try to roll something different. Well, sometimes. Sometimes you can't. You'll see it when we get there. I will say the rules change as you go up the ole poz ladder. Climbing that poz ladder is not a bad thing.
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