Bit updated though questions still remain:
HAND GRENADE
Effective range (outdoor), roughly 40m thrown. (Source:
en.wikipedia.org/wiki/Grenade )
At ranges as close as 20 meters, a thrower's chances of missing a standard 1-meter by 1-meter window are high. (Source:
www.inetres.com/gp/military/infantry/grenade/use.html )
They have a wounding range of 15m, though fragments may travel a couple hundred meters. (Source:
en.wikipedia.org/wiki/Grenade )
There are three different areas you can be in:
Close enough damage: 2d8
Might be OK damage: (3 zones less) d10
Probably fine damage: (3 zones less) d4
How to determine which zone?
Obviously, the throw is critical but grenades generally go off the next round.
That means the target may or may not get a chance to dodge - if there is anywhere to dodge to.
Example Red vs Blue team.
Blue has the initiative. Does stuff. Has used his action.
Red's turn - red throws the grenade and succeeds at 'throwing' roll.
Next round:
Red has the initative. Grenade goes off. Blue takes full damage from grenade.
VS
Blue has initiative. Holds action.
Red's turn - red throws the grenade and succeeds at 'throwing' roll.
Blue curses and dodges.
Next round:
Red has the initiative. Grenade goes off. Blue takes Secondary damage.
Had Blue gone first and hoofed it, he might have taken tertiary damage or none at all.
CAN WE PICK UP AND THROW BACK THE GRENADE?
If dealing with untrained idiots and you have a 'haste', quite possibly. If you are dealing with trained people, remember:
"A key concern is that the grenade is not picked up and thrown back. The USMC preferred technique to prevent this is a hard-throw, skip/bounce technique, where the grenade is thrown hard enough that it bounces or skips around, being hard to pick up and throw back – this is applicable when clearing a room, for instance." - source:
en.wikipedia.org/wiki/GrenadeHence trying to do so would just mean you are closer to it when it blows up.
HAND GRENADES AND STRUCTURAL DAMAGE
For some reason (probably because they don't know any better and it is pretty) Hollywood has been gifting hand grenades with remarkable explosive power.
They don't have that.
If you are looking to do structural damage, a hand grenade is NOT your friend.
"The fragments from a fragmentation grenade cannot penetrate a single layer of sandbags, a cinder block, or a brick building, but they can perforate wood frame and tin buildings if exploded close to their walls.
Fragmentation barriers consisting of common office furniture, mattresses, doors, or books can be effective against the fragmentation grenade inside rooms. For this reason, a room should never be considered safe just because one or two grenades have been detonated inside. " - source:
www.inetres.com/gp/military/infantry/grenade/use.htmlCAN I USE A HAND GRENADE ONE HANDED?
If you've ever seen a movie where the hero (never have I seen a woman do it) pull the pin of the grenade with their teeth, you know that the movie is full of shit. You need both hands. This is because the pin (read as your main safety) is hard to get out. If it wasn't, you'd probably blow yourself up sooner.