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Post by logan9a on Jul 8, 2018 12:40:15 GMT
Meta: 7 are done. Levels 1-3 are [tbd].
wood/stone/metal: 4 are done. Those are the top of the tree ones. Levels 1-6 are [tbd].
Shadow: Blurred vision -> darkness -> TBD -> Dark Vision -> TBD -> hide in shadows -> hide them in shadows -> area darkness -> Shadowy Armour -> Shadow Walking | ——>Shadowy Armour Other
Basically, we need (very) low powered shit to finish up the trees.
Or, if people (meaning Scott and Pete who are the only ones to have worked on the spells thus far) are burned out on those, there are other spells that can be worked on.
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Scott
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Post by Scott on Aug 13, 2018 23:05:42 GMT
What are we up to now? There's gotta be 10 usable meta spells. Can we start working on ordering them?
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Post by logan9a on Aug 14, 2018 9:41:02 GMT
I'm showing 9; I'll double check later when I get back home.
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Post by logan9a on Aug 14, 2018 10:39:39 GMT
OK - here are the spells I have thus far in the meta tree; if I am missing some let me know which.
Damaging spell Lingering spell Voorish sign Efficient spell Embiggen spell Rapid spell Ready spell Destabilize spell Mana trickle (with a shoot off branch that needs other stuff) Triggered effect
You are right, I see 10. I will play the placement game then get out that for discussion later.
Making a spell tree takes a ton of time.
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Scott
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Post by Scott on Aug 14, 2018 14:32:00 GMT
Voorish Sign -> Mana Trickle -> Efficient Spell -> Damaging Spell -> Lingering Spell -> Rapid Spell -> Embiggen Spell -> Time Delay -> Destabilize Spell -> Triggered Effect | | Mana Recharge Ready Spell | Mana Jolt
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Post by Scott on Aug 14, 2018 14:36:00 GMT
Or...Triggered Effect is pretty similar to Time Delay and Ready Spell. It could go on that branch and leave a TBD at the top slot. (Which I just had an idea for.)
Voorish Sign -> Mana Trickle -> Efficient Spell -> Damaging Spell -> Lingering Spell -> Rapid Spell -> Embiggen Spell -> Time Delay -> Destabilize Spell -> TBD | | Mana Recharge Ready Spell | | Mana Jolt Triggered Effect
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Post by logan9a on Aug 14, 2018 14:52:40 GMT
Let me get back to you on the order.
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Scott
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Post by Scott on Aug 18, 2018 16:28:21 GMT
I think we're about done on Stone/Wood/Metal metal now.
Hide Stone/Wood/Metal Mend Stone/Wood/Metal Smash Stone/Wood/Metal Stone/Wood/Metal Snare Stone/Wood/Metal Spikes Slick Stone/Wood/Metal Deflect Stone/Wood/Metal Become Stone/Wood/Metal Meld with Stone/Wood/Metal Stone/Wood/Metal Port
See thru Stone/Wood/Metal (Not sure if this one got the thumbs up or not) Imbue Stone/Wood/Metal (Not sure if this one got the thumbs up or not)
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Post by logan9a on Aug 18, 2018 18:32:58 GMT
I've got four marked as 'done'. If the thread isn't locked, it isn't done.
I'll go back through the list and see what I've got.
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Post by logan9a on Aug 18, 2018 18:52:36 GMT
Here's the ones that I think are done - anything not on it is still in the 'needs more work' or whatever pile:
Stone/Wood/Metal Snare [Credit: Scott, Pete] Mend Stone/Wood/Metal [credit: Scott] Stone/Wood/Metal Port (credit: Scott) Meld with Stone/Wood/Metal (credit: Scott) Become Stone (etc) Shun Stone/Wood/Metal (credit: Scott)
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Post by logan9a on Aug 29, 2018 11:21:39 GMT
Give me a bit to get the order with the stone/wood/metal tree then we've got it done.
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Scott
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Post by Scott on Aug 31, 2018 19:18:44 GMT
I'd like to get it up and running for next Friday. What all ones did you end up accepting?
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Post by logan9a on Aug 31, 2018 19:29:42 GMT
Should be done by then.
All the ones that are locked.
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Post by Scott on Sept 1, 2018 19:28:37 GMT
The first three never got locked, but I know which ones you mean.
I think I would do:
Detect -> Work -> See Thru -> Snare -> Mend -> Smash -> Shun -> Become -> Meld -> Port
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Post by logan9a on Sept 2, 2018 17:30:26 GMT
Well, see through didn't make the list. My last comment before locking that one was 'no'.
I'll get a list published soon.
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