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Post by logan9a on Sept 27, 2018 16:22:36 GMT
I'm going to be reviewing and probably changing those.
After consideration, I have come to dislike the 'roll till you get a success or a fumble' those come with.
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Post by logan9a on Sept 27, 2018 16:36:12 GMT
After going through all of the spell lists (and even checking the 'Matrix powers') the only ones I could find with this are both on the meta tree. So, I'm moving those costs thusly (for everyone yes including Scott).
Mana Trickle [meta tree] (credit: Scott)
Casting time: 1-20 minutes Range: Self Duration: Instantaneous MP cost: 4
By casting this spell AND making a successful meditation roll while in a calm, quiet place the caster may regain MP at the rate of one per minute for as many minutes as they like or until their MP are full. If they are distracted or attempt to do something other than meditate (including walking) the spell immediately ends and the caster stops gaining further MP. Note - this spell may only effect a player once per day.
Efficient Spell (credit: Scott)
Casting time: Free action (only as part of casting another spell) Range: Self Duration: Instant MP cost: 2 if failed. Decrease the target spell's MP cost by 2 (to a minimum of 2) by doubling the casting time. Does not work on free action/instant cast spells.
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Scott
DORA
(Scott)
*Sigh*
Posts: 1,919
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Post by Scott on Sept 27, 2018 20:52:13 GMT
Does this affect their position in the tree?
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Post by logan9a on Sept 27, 2018 21:04:56 GMT
No sir, though I'm not sure why it would.
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Scott
DORA
(Scott)
*Sigh*
Posts: 1,919
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Post by Scott on Oct 28, 2018 15:35:29 GMT
Instead of having a general rule against zero cost spells, you could have a general rule that zero cost spells still cost you 1 MP when failed.
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Post by logan9a on Oct 28, 2018 16:54:28 GMT
Nah - inconsistent.
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