Post by logan9a on Nov 1, 2018 19:09:32 GMT
Note that if you have something to add onto a spell, please make a new thread with that spell name on it. I've locked the spell threads that made it into this (and this thread to) as it seems (at the time) they are 'kind of done for now'. Please note that any or all of these spells may be later removed from the game or beaten with the nerf bat.
Name: Grok [Credit: Scott]
Range: 1m
Casting Time: 1 Round
MP Cost: 4mp
Duration: Instant
If the GM has a mechanical or electrical device which is completely alien/unknown, the caster can use this spell to get a general idea of what it does without touching it. This does not give the player any bonuses to actually use the device, they just get a rough idea of what it is. Examples: Some sort of explosive. A communications device. A letter opener.
Name: Firewall [Credit: Alex, Scott]
Range: Touch
Casting Time: 1 Minute
MP Cost: 4
Duration: Until sunrise/sundown, whichever comes first
You touch an electronic device or device that stores electronic data (such as a CD, computer, etc) and protect it from being affected by Tech Magic. Anyone attempting to affect the device without magic is at an additional -30% on relevant skills. To remove this additional protection requires a spell to dispel this (such as 'item counterspell' or 'magic item nullification'). This spell also negates (some or all) of the tech tree.
Degauss [Credit: Scott]
Range: 2m
Casting Time: 1 Round
MP Cost: 4
Duration: Instantaneous
You point at a single device that contains electronic data. (E.G. computer, cd, cellphone, etc.) With a flash of static electricity, all files on that device are erased. The device is rendered empty of data.
Everything else seems to still be in the discussions stage.
Name: Grok [Credit: Scott]
Range: 1m
Casting Time: 1 Round
MP Cost: 4mp
Duration: Instant
If the GM has a mechanical or electrical device which is completely alien/unknown, the caster can use this spell to get a general idea of what it does without touching it. This does not give the player any bonuses to actually use the device, they just get a rough idea of what it is. Examples: Some sort of explosive. A communications device. A letter opener.
Name: Firewall [Credit: Alex, Scott]
Range: Touch
Casting Time: 1 Minute
MP Cost: 4
Duration: Until sunrise/sundown, whichever comes first
You touch an electronic device or device that stores electronic data (such as a CD, computer, etc) and protect it from being affected by Tech Magic. Anyone attempting to affect the device without magic is at an additional -30% on relevant skills. To remove this additional protection requires a spell to dispel this (such as 'item counterspell' or 'magic item nullification'). This spell also negates (some or all) of the tech tree.
Degauss [Credit: Scott]
Range: 2m
Casting Time: 1 Round
MP Cost: 4
Duration: Instantaneous
You point at a single device that contains electronic data. (E.G. computer, cd, cellphone, etc.) With a flash of static electricity, all files on that device are erased. The device is rendered empty of data.
Everything else seems to still be in the discussions stage.