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Post by logan9a on Jan 29, 2019 15:33:00 GMT
The problem is that it only takes effect when one of those skills is being called for - if the person is going somewhere known (down to the corner store) they don't make those rolls.
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Scott
DORA
(Scott)
*Sigh*
Posts: 1,919
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Post by Scott on Jan 29, 2019 18:29:11 GMT
I'm saying that's fine if we add Tracking.
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Feb 13, 2019 13:54:37 GMT
Name: Maze Casting time: 1 action Range: 10m Duration: Until sunset/sunrise MP cost: 4
Description: Unless the target makes a Willpowerx3 roll, all skills involving "finding your way around", such as Navigation, Direction Sense and Tracking, are at -30/Half. This also affects the target's ability to draw maps.
Thought maybe simplifying it a bit might help.
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Post by logan9a on Feb 13, 2019 14:42:00 GMT
"This also affects the target's ability to draw maps."
How about draw or read maps?
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Feb 13, 2019 16:00:15 GMT
Sure.
Name: Maze [Credit: Alex, Pete, Scott] Casting time: 1 action Range: 10m Duration: Until sunset/sunrise MP cost: 4
Description: Unless the target makes a Willpowerx3 roll, all skills involving "finding your way around", such as Navigation, Direction Sense and Tracking, are at -30/Half. This also affects the target's ability to draw and read maps.
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Scott
DORA
(Scott)
*Sigh*
Posts: 1,919
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Post by Scott on Feb 16, 2019 23:09:07 GMT
Might as well call it out.
Name: Maze [Credit: Alex, Pete, Scott] Casting time: 1 action Range: 10m Duration: Until sunset/sunrise MP cost: 4
Description: Unless the target makes a Willpowerx3 roll, all skills involving "finding your way around", such as Navigation, Direction Sense, Cartography, and Tracking, are at -30/Half. This also affects the target's ability to draw and read maps.
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