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Post by logan9a on Jan 29, 2019 22:09:22 GMT
See Magic [credit: Chris]
Casting time: 1 round Range: Self Duration: Concentration MP cost: 4 MP
Description: While being totally calm and immobile, the caster must make a 'skill: meditation' roll. If successful, they can see magic.
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Scott
DORA
(Scott)
*Sigh*
Posts: 1,919
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Post by Scott on Jan 29, 2019 22:32:38 GMT
Can you move around once you cast it and make your Meditation roll?
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Post by logan9a on Jan 29, 2019 22:33:58 GMT
"and immobile"
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Scott
DORA
(Scott)
*Sigh*
Posts: 1,919
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Post by Scott on Jan 29, 2019 22:54:54 GMT
It only says to make the meditation roll while immobile.
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Post by logan9a on Jan 29, 2019 23:41:32 GMT
See Magic [credit: Chris]
Casting time: 1 round Range: Self Duration: Concentration MP cost: 4 MP
Description: While remaining totally calm and immobile, the caster must make a 'skill: meditation' roll. If successful, they can see magic.
Does this clarify?
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Jan 31, 2019 1:55:45 GMT
When you say "see magic", what exactly does that mean? Just that the thing you're looking at is magical/there is magic in the area? Or can you find out more such as what the magic is, what it does, how old it is, etc? Or would that be a separate skill to find out?
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Post by logan9a on Jan 31, 2019 13:31:29 GMT
You can see the ebb and flow of magic shit in the area to be able to use your 'analyze magic' skill.
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Scott
DORA
(Scott)
*Sigh*
Posts: 1,919
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Post by Scott on Feb 2, 2019 17:28:48 GMT
See Magic [credit: Chris] Casting time: 1 round Range: Self Duration: Concentration MP cost: 4 MP Description: While remaining totally calm and immobile, the caster must make a 'skill: meditation' roll. If successful, they can see magic. Does this clarify? I would word it thusly: See Magic Casting time: 1 round Range: Self Duration: Concentration MP cost: 4 MP Description: The caster must also make a 'skill: meditation' roll. If successful, they can see magic as long as they remain totally calm and immobile.
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Post by logan9a on Feb 2, 2019 22:13:41 GMT
See Magic [credit: Scott, Chris, Alex] Casting time: 1 round Range: Self Duration: Concentration MP cost: 4 MP
Description: The caster must also make a 'skill: meditation' roll. If successful, they can see magic as long as they remain totally calm and immobile. This would then allow them to make 'analyse magic' rolls.
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