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Post by Fantômas on Jan 31, 2019 1:52:19 GMT
Healing Rest
Casting time: 10 rounds Range: Self Duration: 8hrs sleep MP cost: 3 MP
By focusing your chi on your meridians, you increase your healing rate when you rest. A success will bump the result by one stage, a critical will bump the result by two stages. eg if you roll a willx4 for hitpoint recovery when resting, you will gain the result as if you rolled willx3
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Jan 31, 2019 2:08:17 GMT
MP should be 2 or 4, right? Pretty sure Logan said even numbers only.
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Post by Fantômas on Feb 1, 2019 10:33:41 GMT
Healing Rest
Casting time: 10 rounds Range: Self Duration: 8hrs sleep MP cost: 2 MP
By focusing your chi on your meridians, you increase your healing rate when you rest. A success will bump the result by one stage, a critical will bump the result by two stages. eg if you roll a willx4 for hitpoint recovery when resting, you will gain the result as if you rolled willx3
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Post by logan9a on Feb 1, 2019 12:00:53 GMT
Thinking just having the spell bump it by one; no other spells have crit effects.
May as well make is 12 rounds casting - 1 min 'even'.
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Feb 1, 2019 12:58:34 GMT
Does this make a WillX6 into a WillX5 or does that still counts asa failure? And does a WillX1 turn into a crit?
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Post by logan9a on Feb 1, 2019 13:27:52 GMT
Good point - I'd make it so it only affects x5 on down rolls.
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Feb 12, 2019 13:14:42 GMT
Casting time: 12 rounds Range: Self Duration: 8hrs sleep MP cost: 2 MP
By focusing your chi on your meridians, you increase your healing rate when you rest. A success will bump the result by one stage, eg if you roll a willx4 for hitpoint recovery when resting, you will gain the result as if you rolled willx3. This does not turn a Willx6 into a Willx5.
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Post by logan9a on Feb 12, 2019 13:37:10 GMT
Digging this so far. Other thoughts?
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Post by logan9a on Feb 12, 2019 13:39:16 GMT
To make it easier, let's keep it in full format from stage to stage; also note that since 'all credit is equal' when I remember to do so I just put the names in alphabetical order. This means Alex is secure in his spot until Abel rejoins the adventuring etc.
Healing Rest [credit: Alex, Pete]
Casting time: 12 rounds Range: Self Duration: 8hrs sleep MP cost: 2 MP
By focusing your chi on your meridians, you increase your healing rate when you rest. A success will bump the result by one stage, eg if you roll a willx4 for hitpoint recovery when resting, you will gain the result as if you rolled willx3. This does not turn a Willx6 into a Willx5.
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Scott
DORA
(Scott)
*Sigh*
Posts: 1,919
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Post by Scott on Feb 12, 2019 23:39:12 GMT
What happens if you get woken up early? Goes away? You have to recast it and sleep for another 8 hours?
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Post by logan9a on Feb 12, 2019 23:46:34 GMT
Good point.
Healing Rest [credit: Alex, Pete, Scott]
Casting time: 12 rounds Range: Self Duration: 8hrs sleep MP cost: 2 MP
By focusing your chi on your meridians, you increase your healing rate when you rest. A success will bump the result by one stage, eg if you roll a willx4 for hitpoint recovery when resting, you will gain the result as if you rolled willx3. This does not turn a Willx6 into a Willx5. If you are disturbed before the full 8 hours, the spell fails.
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