PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Jan 31, 2019 12:45:54 GMT
Name: Work, Damn It! Casting Time: 1 Round Range: Touch Duration: Sunup/Sundown MP Cost: 6
You touch a technological device/object no larger than a small van. For the duration, the device functions normally in zones in which tech is limited. You do not need to make a Willpower roll to get the device/object to work. Only one such device can be affected at a time. Casting the spell again on a different device will remove this effect from the previous one. When the spell ends, the device ceases to function normally as it gets overloaded with magical energy and you must make an appropriate Repair roll (with or without tools - GM's discretion) to get it to work again. Each time you fail the roll, you receive a cumulative -10% to repair it. This effect is permanent.
(I realise I may have overcomplicated the drawbacks a bit but I figured I may as well put the ideas down and then if they aren't up to scratch, we can always change them)
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Scott
DORA
(Scott)
*Sigh*
Posts: 1,919
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Post by Scott on Feb 2, 2019 17:16:39 GMT
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Feb 2, 2019 20:11:55 GMT
Ah ha my bad. Totally forgot about that. Moving along then.
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