PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Feb 21, 2019 1:01:32 GMT
Ranged Spiritual Weapon
Casting time: Free Action Range: 10m Duration: 1 Round/Next Attack MP cost: 4
Description: Your next melee attack (with or without a weapon) has a range of up to 10m as waves of spiritual energy strike your foe, capable of hitting both "normal" and spiritual creatures such as ghosts. Any non-ghost attempting to parry this is at -60 as they are almost incapable of seeing where the blow may land, but only if the attack is made at a range of 3m or greater, unless they are parrying with a shield (then the parry is at -30). Ghosts do not suffer this penalty. This attack may also be dodged.
Added/changed a few things regarding parrying.
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
|
Post by PotatoJedi on Feb 21, 2019 1:24:48 GMT
Ranged Spiritual Weapon
Casting time: 1 Round Range: 10m Duration: Combat MP cost: 12
Description: Your melee attacks (with or without a weapon) have a range of up to 10m as waves of spiritual energy strike your foe, capable of hitting both "normal" and spiritual creatures such as ghosts. Any non-ghost attempting to parry these attacks is at -60 as they are almost incapable of seeing where the blow may land, but only if the attack is made at a range of 3m or greater, unless they are parrying with a shield (then the parry is at -30). Ghosts do not suffer this penalty. This attack may also be dodged.
Added/changed a few things regarding parrying.
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