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Post by logan9a on Feb 25, 2019 21:01:53 GMT
Corpse bomb
Casting time: 1 hour Range: 1m Duration: Till damaged or till sunup/sundown MP cost: 12mp
Description: Turns a zombie into a bomb. When it takes 2hp or greater, it explodes in a 5m radius doing a very messy d8 to everything within that area. Note if there are other corpse bombs within that radius, it sets them off as well causing a much greater explosion. A whole bunch of these can bring down city walls and such. [Thinking we need to have some way to tell these from other zombies - maybe a greenish tint that doesn’t show up well at night but if the PC’s figure out a clever way, great!]
Zombie movement speed: always a shambling 3m per round.
You don’t get to ‘dodge for half’.
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