PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Feb 27, 2019 20:55:09 GMT
Name: Breathe Water (Self)
Casting Time: 1 Round Range: Self Duration: 2 Hours MP Cost: 2
You can breathe underwater.
Name: Breathe Water (Other)
Casting Time: 1 Round Range: Self Duration: 2 Hours MP Cost: 4
The target can breathe underwater.
The reason I made them cheaper than the air version is because that one works in any environment. This only works in water.
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Post by logan9a on Feb 27, 2019 21:15:27 GMT
I'd probably make a next level spell +2 MP for each with an 8 hour duration but otherwise, nice.
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Feb 27, 2019 22:23:53 GMT
Name: Breathe Water (Self)
Casting Time: 1 Round Range: Self Duration: 2 Hours MP Cost: 2
You can breathe underwater.
Name: Breathe Water (Other)
Casting Time: 1 Round Range: 1m Duration: 2 Hours MP Cost: 4
The target can breathe underwater.
Name: Extended Breathe Water (Self)
Casting Time: 1 Round Range: Self Duration: 8 Hours MP Cost: 4
You can breathe underwater.
Name: Extended Breathe Water (Other)
Casting Time: 1 Round Range: 1m Duration: 8 Hours MP Cost: 6
The target can breathe underwater.
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Scott
DORA
(Scott)
*Sigh*
Posts: 1,919
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Post by Scott on Mar 3, 2019 15:49:24 GMT
We should decide whether this means you breathe the water in and out of your lungs, or if it creates an air pocket for you to breathe in.
Note that one way means you can definitely cast spells underwater, the other way...probably not?
...
Either way, I propose the "other" version be changed to a group version:
Name: Breathe Water (Group)
Casting Time: 1 Round Range: 1m Duration: 2 Hours MP Cost: 4
Up to 3 targets can breathe underwater.
Name: Extended Breathe Water (Group)
Casting Time: 1 Round Range: 1m Duration: 8 Hours MP Cost: 6
Up to 3 targets can breathe underwater.
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Post by logan9a on Mar 3, 2019 19:33:02 GMT
Excellent points.
I'm thinking let's replace breath other with breath group - easier.
As for whether you can cast spells -
Breath self -> improved breath self (can cast spells underwater)
Just make it a higher bump on the chart.
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Scott
DORA
(Scott)
*Sigh*
Posts: 1,919
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Post by Scott on Mar 6, 2019 23:33:11 GMT
Name: Breathe Water
Casting Time: 1 Round Range: 1m Duration: 8 Hours MP Cost: 4
You can breathe water.
Name: Breathe Water (Group)
Casting Time: 1 Round Range: 1m Duration: 8 Hours MP Cost: 6
Up to 3 targets can breathe water.
Name: Improved Breathe Water
Casting Time: 1 Round Range: 1m Duration: 2 Hours MP Cost: 6
You can breathe water and cast spells while underwater.
Name: Improved Breathe Water (Group)
Casting Time: 1 Round Range: 1m Duration: 8 Hours MP Cost: 8
Up to 3 targets can breathe water and cast spells while underwater.
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Post by logan9a on Apr 13, 2019 18:31:53 GMT
Name: Breathe Water [Credit: Freddy, Scott]
Casting Time: 1 Round Range: 1m Duration: 8 Hours MP Cost: 4
You can breathe water, but cannot cast spells and have trouble communicating via speech.
Name: Breathe Water (Group) [Credit: Freddy, Scott]
Casting Time: 1 Round Range: 1m Duration: 8 Hours MP Cost: 6
Up to 3 targets can breathe water but cannot cast spells and have trouble communicating via speech.
Name: Improved Breathe Water [Credit: Freddy, Scott]
Casting Time: 1 Round Range: 1m Duration: 2 Hours MP Cost: 6
You can breathe water and cast spells (and communicate) while underwater.
Name: Improved Breathe Water (Group) [Credit: Freddy, Scott]
Casting Time: 1 Round Range: 1m Duration: 8 Hours MP Cost: 8
Up to 3 targets can breathe water and cast spells (and communicate) while underwater.
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