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Post by Fantômas on Mar 5, 2019 23:23:19 GMT
I thought I got the create fetish when I walked pattern though... or was that just a here ye go btw... We got it at the start of the first session of the season as part of the vision from the sexy female demon. Something about tears of down payment
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Post by logan9a on Mar 5, 2019 23:56:15 GMT
Yes - I decided to just give it to all the players. Maybe someone will try to use it. Don't know.
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PotatoJedi
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Alex. Apparently Freddy now.
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Post by PotatoJedi on Mar 6, 2019 0:52:31 GMT
You can bet I'll be using it.
Question though: since each fetish is associated by school, making them all separate, what incentive do players have to continue creating fetishes once they've already made one? Besides hoping to get a crit to get the next level.
I.e.
You make an Extinguish Fire fetish. You now have it. You can't make a Fireproof fetish until you level up the Extinguish Fire one (level 1). So, besides that, are there any other benefits to making them once you already have one?
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Post by logan9a on Mar 6, 2019 0:59:10 GMT
Lets say that someone has the fire tree up to level 3.
Extinguish fire
Fireproof
Create fire
And they have the Fetish spell at level 1. They can continue to make (then break) extinguish fire fetishes. There is no good reason to have more than one other than to level up this slow to level up skill. Basically, it is one per day assuming they are making a fetish out of something that is quick to create. Like a small wooden wand, for example.
Eventually, they will get a crit then they have fire tree fetish level 2. Now, they can stick fireproof on that and continue trying to climb the tree.
Essentially, it is something that takes yet more time while they world burns.
It is a balance. Do you want to work on Trump painting (which takes 2 days) or making a fetish for the fire tree?
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PotatoJedi
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Alex. Apparently Freddy now.
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Post by PotatoJedi on Mar 6, 2019 1:10:52 GMT
Gotcha. My confusion lied in the fact that with Trump making you're still getting something even if all you're trying to do is to get to the next level in trumps (for which Sketching is arguably the best). But that's fine. You'll just need to manage your time wisely.
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Jaypay
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Post by Jaypay on Apr 14, 2019 18:56:05 GMT
What do they get for this? The PC can now cast 'phase other' at will for NO MP cost. Pretty much it would mean that if there is no 'phase - other' up on another PC it is either because they are in a zone where magic is hard or the caster has gotten lazy. To do so they have to 'brandish' the ring (brandish - basically display, hold up and shake) when they are attempting to cast this. Everything on the spell (range, fumbles, etc) is all the same but no MP cost. All the fetish does is remove the MP cost of the spell - everything else is the same. Hence, if the spell says it can only be cast once per day, it is a shitty thing to put into the fetish as you can still only cast it once per day. In conclusion: Yes, this is a pain in the ass. Yes, it is expensive. Yes, it is limiting. However this is a way in which the PC's can make starter magic items. This is far interior (but much simpler) than making artifacts and such (see 'Amber powers'). If you have questions, let me know.
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Jaypay
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Post by Jaypay on Apr 14, 2019 19:04:43 GMT
Confused on the cast time for the item. At will, or spell cast time? The first line describes "At will", but you also talk about everything else is the same except MP cost.
If I succeed in creating a didgeridoo with Teleport on it. Can I teleport at will, as though I've already cast the spell, but it's contingent on my activating it? Or does it take 5 rounds, per the spell.
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Jaypay
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Post by Jaypay on Apr 14, 2019 19:07:33 GMT
And if that works, can I have it where the BOOMING sounds of the instrument ring ominously for another moment after I've left?
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PotatoJedi
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Alex. Apparently Freddy now.
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Post by PotatoJedi on Apr 14, 2019 19:07:39 GMT
So how's this fit into the whole "don't waste time" thing? Does this fall under the "10 free skill checks" per session thing? Or do players need to do it in-game?
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PotatoJedi
DORA
Alex. Apparently Freddy now.
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Post by PotatoJedi on Apr 14, 2019 19:09:25 GMT
Confused on the cast time for the item. At will, or spell cast time? The first line describes "At will", but you also talk about everything else is the same except MP cost. If I succeed in creating a didgeridoo with Teleport on it. Can I teleport at will, as though I've already cast the spell, but it's contingent on my activating it? Or does it take 5 rounds, per the spell. I believe it's literally "cast the spell but spend no MP". Everything else the spell involves is the same.
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Jaypay
DORA
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Post by Jaypay on Apr 14, 2019 19:27:35 GMT
So how's this fit into the whole "don't waste time" thing? Does this fall under the "10 free skill checks" per session thing? Or do players need to do it in-game? I imagine he'll treat it the same as the trumpmaking, it's basically the same as spellcasting, but more difficult, sine you still have to build the make fetish skill too. I see it as an alternative to trumpmaking in my characters case, because I started with a decent woodcarving skill and have built it up a little already, and I have access to the Gate/Time tree now, with Slow Time... I like the idea of making items for binding and teleporting, and from the sounds of it could be given/traded to other people to use when I'm not around, if they break it, I get the MP back. And it also seems that there are enough Bob Ross's(*looks at Logan*) in the community that I can focus on being a trump collector, vs a trumpmaker.
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PotatoJedi
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Alex. Apparently Freddy now.
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Post by PotatoJedi on Apr 14, 2019 20:07:56 GMT
I'm pretty sure the Fetish is for you and you alone. Don't think anyone else can use it. If they could, well… That makes it a lot more interesting. Maybe make it so that you must have access to the spell in order to use the fetish but not necessarily have the fetish-making level. Then, as you put it, some people can be trump-creators and some people can make fetishes.
By the way, I'm pretty sure there will be a new first level gate & time spell instead of Slow Time so you may want to take that into consideration.
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Post by logan9a on Apr 14, 2019 21:01:15 GMT
"I'm pretty sure the Fetish is for you and you alone."
Correct!
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Jaypay
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Post by Jaypay on Apr 14, 2019 21:32:32 GMT
Confused on the cast time for the item. At will, or spell cast time? The first line describes "At will", but you also talk about everything else is the same except MP cost. If I succeed in creating a didgeridoo with Teleport on it. Can I teleport at will, as though I've already cast the spell, but it's contingent on my activating it? Or does it take 5 rounds, per the spell. What are your thoughts on this one?
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Post by logan9a on Apr 14, 2019 21:43:38 GMT
Takes time to cast the spell - the 'at will' part means that you don't have to spend the MP every time.
Let's take an example of one that someone might conceivably cast (note, I'm not looking at all of the stuff for the fetish stuff right now because I just got done with an 8 hour shift of making new lands in which to romp):
Dull senses
Casting time: 1 round Range: 10m Duration: 10 rounds MP cost: 2mp
Any spot hidden or listen checks are at a -10%. Does not give minuses to combat.
This is a level 1 spell from the Disorientation tree.
Since you have to start with the 'make fetish level 1' (and then get a crit in that shit to go up to level 2, just like everything else) let's say you decide to do this. And that you have this spell.
You make your wood working roll to make a wand. (You could make a didgeridoo but considering you have to 'brandish' it at an enemy and small stuff is better for storage and everyone wants to be Harry Potter, let's go with wand).
If memory serves, it works exactly the same as the spell except that you don't have to spend any MP to cast, cast, cast, cast it.
But, while it is 'yours', you are always down how ever many MP the spell costs. So in this case, you are always down by 2MP. So if your ESS was say 13, while you've got this (until you destroy it etc) you only have 11MP. But you can sit in the back and try to cast this spell waving your wand at everyone in the combat for no MP cost.
Like everything else, this fetish thing gets better at higher levels. You just have to know the spell tree to the level of spell you are wanting to put in there, and the 'make fetish' to the level of the spell AND be able to craft something (like wood) to make the fetish of.
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