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Post by logan9a on Apr 11, 2019 16:22:40 GMT
"WTF is this? I crit several "Create Trump" rolls and nothing happened. Nor is there a hint of anything happening in the documentation."
Eh? Yeah - there is a whole bunch of shit above 'basic trump' skill. I was unaware you'd crit the 'create trump' skill.
With all the 'Amber stuff' all of them have HUGE trees.
(Note - the trees are all secret; mainly because the PC's have chosen not to share message over their GM claims it is secure because he likes the IG chat IG board. This is due to rampant paranoia. I will say that although bad guys might get hold of a bracelet, for reasons that will forever baffle them, they will be forever unable to break Freddy's encryption. They can only send unencrypted sales messages or death threats, etc.)
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Jaypay
DORA
Raslen Rad
Posts: 295
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Post by Jaypay on Apr 11, 2019 17:13:53 GMT
Thinking that it might just be a question of subtly; with certain limits for paint parties. If you were allowed for example ten total chances for painting per session (that took little IG time) For people with starting/low skill level this would not be enough. eg if had painting at 20% and create trump at 20% then they would only have a 4% chance of making both rolls. Thats a really interesting point, I'm glad you put it that way. And I have half that skill... Considering I'll realistically play about 6 games per season (2 per month)... I should abandon trying to build this altogether and focus on getting others to make some cards for me instead... Frees up my 10 rolls for something I have a real chance of building.
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Apr 11, 2019 17:26:59 GMT
I have approximately 50% in both painting and Trump creation, so I can make some Trumps for you if you like, Jason.
Proposition:
Let's say you spend 20 days (10 attempts) trying to make a Trump but you fail every single attempt. Instead of feeling like you've just wasted your time, how about having it so that after the 20 days if NOBODY in the paint party managed to make a Trump, they get one trump for "free" (one in total, not one each) that they were trying to create (but they don't get a check in the skill). This can be represented as a combined effort from the party to create the Trump, pooling together all their skill and dumping whatever trump-making energy they have left into making one final trump. The players can then decide who gets to keep it or where they wish to store it. This way, even the least skilled paint parties can always get a Trump made if they spend the full duration.
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Jaypay
DORA
Raslen Rad
Posts: 295
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Post by Jaypay on Apr 11, 2019 17:33:12 GMT
I have approximately 50% in both painting and Trump creation, so I can make some Trumps for you if you like, Jason. I appreciate that, I'll say it before Logan does though: we should take care of that in character.
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PotatoJedi
DORA
Alex. Apparently Freddy now.
Posts: 1,823
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Post by PotatoJedi on Apr 11, 2019 17:37:42 GMT
Just drop a message on the IG boards.
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Post by logan9a on Apr 11, 2019 18:46:36 GMT
Let's say you spend 20 days (10 attempts) trying to make a Trump but you fail every single attempt. Instead of feeling like you've just wasted your time, how about having it so that after the 20 days if NOBODY in the paint party managed to make a Trump, they get one trump for "free" (one in total, not one each) that they were trying to create (but they don't get a check in the skill). This can be represented as a combined effort from the party to create the Trump, pooling together all their skill and dumping whatever trump-making energy they have left into making one final trump. The players can then decide who gets to keep it or where they wish to store it. This way, even the least skilled paint parties can always get a Trump made if they spend the full duration. Way too messy. What if only 18 days were spent? Etc. Plus, if I am limiting the number of trump attempts (make basic trump) then I will make it also take a LOT less time. Like an hour or something. Plus, 'getting handed' something - not really in step with the whole 'theme' of the campaign.
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Post by Fantômas on Apr 11, 2019 22:52:23 GMT
I have approximately 50% in both painting and Trump creation, so I can make some Trumps for you if you like, Jason. Proposition: Let's say you spend 20 days (10 attempts) trying to make a Trump but you fail every single attempt. Instead of feeling like you've just wasted your time, how about having it so that after the 20 days if NOBODY in the paint party managed to make a Trump, they get one trump for "free" (one in total, not one each) that they were trying to create (but they don't get a check in the skill). This can be represented as a combined effort from the party to create the Trump, pooling together all their skill and dumping whatever trump-making energy they have left into making one final trump. The players can then decide who gets to keep it or where they wish to store it. This way, even the least skilled paint parties can always get a Trump made if they spend the full duration. Those with ok skill like Freddy will likely get ticks and improve, those with low skills won't. ie limiting it to 10 rolls benefits those with already decent levels, hinders those with low levels of the skill and sends a message that if you have a low skill spend your time elsewhere (like Jase said).
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Post by logan9a on Apr 11, 2019 22:57:12 GMT
What I'm concerned about is that we're going to have people saying "If I have low skill, I will need to spend like a year of game time to get a check" - and that won't work for the plots.
People manage to build up other low skilled things that aren't Amber powers. And it seems to be working yes? So you might need to make a lot of paintings to get good at that and then start doing Trumps. If you manage to squeeze out a couple when you're not good at painting that's like a bonus yes?
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Post by Fantômas on Apr 11, 2019 23:32:48 GMT
Trumps are often a means of getting over roadblocks and often seen as the best/easiest way of doing so. And once gained cuts down on in game time spent on travel, multiple dice rolls and loss of hero points.
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Post by logan9a on Apr 11, 2019 23:38:26 GMT
While I agree with all of those things, I'm not hearing a way to do the making of trumps -especially for people whose skill is really too low to be making them - without bogging down IG or play time.
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Post by Fantômas on Apr 12, 2019 0:12:55 GMT
While I agree with all of those things, I'm not hearing a way to do the making of trumps -especially for people whose skill is really too low to be making them - without bogging down IG or play time. 1) change your GM style. You are all over the place when people fail a skill roll, depending on your mood, what you think is funny at the time etc. Sometimes is someone fails with a mode of transport, they get where they are going and it just has a few scratches, or make a luck roll not to be pulled over for bad driving. Sometimes they can't get anywhere without a successful roll, sometimes it leads to death, sometimes they fall off the mount and it disappears into the distance never to be seen again. Often failing can be worse than fumbling. This discourages people from taking the long way or trying new travel methods or methods they don't have much skill in. It is easier to avoid doing this and spend time trying to create a trump. Now I doubt you will/can do this. And making failing at creating a trump just as horrible is not the way to go. 2) change it from two dice rolls to one this will increase the chance of success 3) give some other method on top of the dice rolling such as spending points from overflow. Or discarding half the current max hand in cards. Max 10 rolls for that scene, if fail them all, then can do the expenditure. Allow the expenditure to occur at any time if the PC wishes. With the expenditure also giving a skill check 4) some method someone else can think of that does not penalise those with low ability. 10)put up with it. The way you run the game and the way the rules are designed encourages this behaviour, so live with it.
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Jaypay
DORA
Raslen Rad
Posts: 295
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Post by Jaypay on Apr 12, 2019 0:23:00 GMT
While I agree with all of those things, I'm not hearing a way to do the making of trumps -especially for people whose skill is really too low to be making them - without bogging down IG or play time. I've got it: 1. Play the Bob Ross theme song/interlude when its arts & crafts time. youtu.be/Urc9lKFe-m8 2. PC's begin scrambling like mad to roll xd100. 3. After song finishes after 3 minutes. Logan tilts head back and laughs maniacally, signalling the Arts & crafts time is complete. 4. PC's spend a couple more minutes checking appropriate boxes for end of adventure skill ups. 5. And we're back.
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Post by Fantômas on Apr 12, 2019 0:41:23 GMT
While I agree with all of those things, I'm not hearing a way to do the making of trumps -especially for people whose skill is really too low to be making them - without bogging down IG or play time. I've got it: 1. Play the Bob Ross theme song/interlude when its arts & crafts time. youtu.be/Urc9lKFe-m8 2. PC's begin scrambling like mad to roll xd100. 3. After song finishes after 3 minutes. Logan tilts head back and laughs maniacally, signalling the Arts & crafts time is complete. 4. PC's spend a couple more minutes checking appropriate boxes for end of adventure skill ups. 5. And we're back. Summarise what occurred. when editing, remove that section so only the beginning and summary remain.
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Jaypay
DORA
Raslen Rad
Posts: 295
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Post by Jaypay on Apr 12, 2019 0:53:19 GMT
I've got it: 1. Play the Bob Ross theme song/interlude when its arts & crafts time. youtu.be/Urc9lKFe-m8 2. PC's begin scrambling like mad to roll xd100. 3. After song finishes after 3 minutes. Logan tilts head back and laughs maniacally, signalling the Arts & crafts time is complete. 4. PC's spend a couple more minutes checking appropriate boxes for end of adventure skill ups. 5. And we're back. Summarise what occurred. when editing, remove that section so only the beginning and summary remain. I'm not sure what you mean. I edited my post to add the '&' in arts & crafts. But it sounds like I should have removed something too...
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Post by Fantômas on Apr 12, 2019 1:14:36 GMT
Summarise what occurred. when editing, remove that section so only the beginning and summary remain. I'm not sure what you mean. I edited my post to add the '&' in arts & crafts. But it sounds like I should have removed something too... Sorry I was referring to Logan editing the recording, removing the section, using the music as a way to tagging the section for removal, that way the listeners/watchers won't have to watch/listen through it.
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